Global Certificate in 3D Model Texturing Mastery
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⢠3D Model Texturing Fundamentals: Understanding the basics of 3D model texturing and how it contributes to the overall appearance of 3D models.
⢠Texture Mapping Techniques: Examining various texture mapping techniques, including UV mapping, projection mapping, and texture coordinate generation.
⢠Texture Creation Tools: Mastering industry-standard texture creation tools, such as Adobe Photoshop, Substance Painter, and Quixel Suite.
⢠PBR (Physically Based Rendering) Workflow: Learning the principles of PBR and how to create physically plausible textures using metallic, roughness, and albedo maps.
⢠Advanced Texturing Techniques: Delving into advanced texturing techniques, such as normal and height mapping, ambient occlusion, and emissive mapping.
⢠Texture Baking: Understanding the process of texture baking, including lightmaps, normal maps, and ambient occlusion maps.
⢠Texturing for Realistic Materials: Creating realistic textures for various materials, including metals, plastics, and organic surfaces.
⢠Texture Optimization and Management: Optimizing textures for real-time rendering, as well as managing large texture libraries for efficient workflows.
⢠Texture Integration in Game Engines: Integrating textures into game engines, such as Unity and Unreal Engine, and understanding the limitations and best practices for real-time rendering.
⢠Portfolio Development and Review: Building a professional portfolio of textured 3D models and receiving feedback from industry professionals.
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